My son has started sleeping a bit better now so I’m really starting to feel like I can get back into gaming for real. I’m not ready to take action just yet, but I know soon the time will come when I can paint or build or play for a few hours in a row.
As I wrote back here, I’ve been getting a bit excited for 40k 6th edition, what with the Allies Matrix and the Forging the Narrative and all that. Hey, even Von’s getting curious. And he’s not the biggest fan of everybody’s favourite grimdarkness-ness(ness).
I’m also getting really keen on Infinity. I’ve managed to read the rulebook over the last few days, have some Yu Jing soldiers painted and now I’m planning my next faction.
Today’s post is about 40k though. I’ve had a proper look at the 40k allies chart now, and naturally, most of the combinations I’d like to try out are illegal or difficult *sigh*
I mean, I know you can do what you want in your own game, but if I did ever want to go to an event with an allied force to show off my mad skills, it would be nice if I had total freedom. I don’t really get why GW would give us some freedom, but not trust us to be able to imagine our way into an alliance of say, Tyranids and Chaos, but whatever. It’s their game. I mean presumably they’ve done it like this for reasons of setting immersion first and foremost.
That said though, I don’t get why Sisters of Battle for example are totally unable to ally with Orks, but can ally with Necrons (who slaughtered an entire outpost of Sisters in their first contact with the Imperium remember), and Eldar (who are all witches).
But I digress. The main mash-up I wanted to go with was Eldar and Orks (Orkdar? Screw it, let’s go with Eldorks). I already have some Eldar and I used to play Orks back in 4th ed and loved them. So I was lying in bed last night cooking up a complicated and powerful narrative to ret-conn my Iybraesil Eldar into desperate corsairs, forced to shack up with a mercenary warboss and his boyz. I think Eldorks would be really striking on the table-top, with my ethereal, battle-worn Eldar next to some dark, mega-armoured orks and ard boyz in clanking war machines.
Then I got up in the morning and actually looked at the bloody Allies chart.
Unfortunately, these guys are Desperate Allies, so my army would be under the constant threat of stalling at vital moments unless I was very careful to keep the greenskins and pointy-heads away from each other, and where’s the fun in that?
So there are other options. I also wanted to re-create my old Witch Hunters, with a Hereticus Inquisitor seconding a force of Battle Sisters. Oh wait, I still have to have a unit of Grey Knights? Who are just hanging with my Witch Hunter? Errrgh. I hate them, they’re just so. . . shiny.
At least my Sisters and my Guard can ally again. Or Tau. Maybe I could make some Tau and ally them to both my Eldar and my Guard? That would be the economical decision. It seems like anyone who wants lots of variety in their allies options will be working with a core force of Guard or Tau.
You know, I think I’ll just do the Eldorks after all. They’ll look cool, be unusual, and I can be that annoying guy at the tournament who, when you smash me with your Draigowing, I just point at my guys and laugh and say: “well, yeah. Nice going champ. I mean, I’m playing Eldorks here.”